AI Insights · Timothy · March 2023
Top 5 Pixel Games Apps Performance in Brazil Q1 2023
Discover the performance trends of the top 5 pixel games on a unified platform in Brazil during Q1 2023, including metrics on downloads, revenue, and active users.
The first quarter of 2023 saw interesting trends in the performance of the top 5 pixel games in Brazil. Below is a breakdown of their weekly downloads, revenue, and active users.
Tomb of the Mask by Playgendary Limited showed a fluctuating revenue trend, starting from approximately $668 in late December and peaking at around $1.1K in the final week of March. Weekly downloads started at 183K and saw a gradual decline to 119K by early February, before stabilizing between 120K to 130K towards the end of the quarter. Active users remained strong, ranging from 4.8M to 5.5M throughout the quarter.
Dan The Man Platformer from Halfbrick Studios experienced a steady revenue flow, peaking at $256 in early January and dropping to $153 by the end of March. Downloads started at 46.6K, saw a significant rise to 129K in mid-January, and then tapered off to around 30K by late March. Active users followed a similar pattern, starting at 172K, peaking at 320K, and finally settling at 142K.
Melon: Sandbox by Payge Ltd saw no revenue throughout the quarter. Downloads started at 14.1K in late December, peaked at 97.3K in mid-January, and settled around 37.8K by the end of March. Active users increased from 294K to a peak of 459K in late January, before stabilizing around 407K in late March.
Sonic the Hedgehog™ Classic by SEGA showed a stable revenue trend, averaging around $100 weekly. Downloads started at 62.6K, peaked at 68.2K in early January, and declined to around 32.9K by late March. Active users started at 123K, peaked at 136K in late January, and then declined to 81.9K by the end of March.
Sonic the Hedgehog 2 ™ Classic, also by SEGA, had a consistent revenue trend, averaging around $100 weekly. Downloads started at 60K, peaked at 68K in early January, and declined to around 37.9K by late March. Active users began at 166K, peaked at 179K in early January, and ended at 129K by late March.
These insights are derived from Sensor Tower data. For more detailed analytics, visit Sensor Tower.